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VRChat: create Avatar - how it works

  • Dec 09, 2025
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In VRChat, you can create your own Avatar. This is embodied in the virtual reality. In this practical tip we have summarized the necessary steps for VRChat Avatar Create.

Characters for VRChat Avatar find

The own Avatar, presented to you in VRChat. Your movements will be represented by the 3D figure, and thus provide for the desired Experience while Chatting in virtual reality. The creation of the avatar is not as easy as many other Games and chat rooms.

  • In VRChat only 3D use models as an Avatar. If you have knowledge in this area, you can create yourself an Avatar and use it (see below).
  • The 3D model must be compatible with Unity will be. This can be used as a "fully rigged", so to fully be functional in order to.
  • You can also download on external sites to have appropriate models.
  • VRChat is recommended for this purpose, the "Unity Asset Store", the numerous functioning of the avatars presented. Many of these are free and recommended for every taste.
  • Download the data of the selected 3D model is then shut down.
If you can create 3D avatars, can be found at the Unity Asset Store free avatars for VRChat.
Screenshot (Dominic Schmidt)

Own VRChat Avatar create: how to

Once you have the 3D model for VRChat on the Computer installed, proceed as follows:

  • Import the SDK for the Avatar files. All of the texture files that you must download in addition, for the character also. You choose when you Import the animation type "Humanoid", because the only way he is as an Avatar to use.
  • After that, open the Avatar in a scene. This allows you to see exactly whether the 3D model is upright, or in a strange Position sitting. The best settings are here, "0,0,0".
  • You must be careful in size selection to make the character not bigger than 5 x 5 x 5 m. As a result, it would cause display problems.
  • After that, you can changes in movements of the avatar on "VRC_AvatarDescriptor" Unity make. This allows you, for example, the direct settings of the jaw movements when Speaking.
  • After that, you go in the SDK on the "Show Build Control Panel". About this you can check how high the number of polygons is and if there are problems or errors. This should resolve, of course.
  • Now you have your own Virtual Reality Avatar created.

If you are still looking for a suitable VR-glasses, we have for you an Overview of the suitable models for each platform selected.

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